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A service that helps improve the return rate of Alkaline batteries from users to a certain number in the US.

By providing uers convenience and leveraging their habits and efforts, we aim to make users adapt to the new life cycle system of handling dead batteries.

CLIENT

ADVISOR

TIME

ROLE

TEAM

Duracell

Peter Boatwright, Ellen Ayoob

Jan 2020-April 2020 |4 months

Phase Leader, User Researcher, UX/UI Designer, Concept Designer

Anushri Gupta, Ariel Yu, Austin Van Vark, Jiangtao Yan, Wanqiao Wang 

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Duracell Battery Return Service

Intro Video
0. Video of Our Service
The Prompt
1. The Prompt

How can we design a new life cycle system for disposable batteries that will significantly increase sustainability in North America?

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Requirements:

1. Only single-use Alkaline batteries

2. No changes to the current battery technology and package

3. Can be profitable in the long run - at least the solution does not lose money

Research & Insights
2. Research & Insights
  • How is the current recycle system like and why is it hard for Alkaline batteries?

  • How do users deal with dead batteries now and what are they thinking?

  • What does Duracell want and how to balance the needs of Duracell and the users?

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Desktop Research

Stakeholders

External Factors

​Current Solutions

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User Research

Observations

Interviews

Walk-a-mile

Focus Group

Affinity Diagram

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Client Inputs

Info-sessions

Requirements Analysis

Customer Data

2.1 What We Want to Know & Need to Know

Alkaline Batteries​

  • General characteristics, eg.selling, storage, usage, methods of disposal, environmental damage

  • Internal chemical mechanism related to recycling

Users

  • Battery usage habbits,

       eg. purchase, storage, disposal

  • Current recycling behavior and efforts,

       eg. Alkaline batteries, other batteries, other stuff

  • Thoughts & knowledge about recycling

Existing Recycle Solutions

  • Reasons that there are few for Alaline batteries

  • How the system works for recycling rechargable batteries

  • The stakeholders and their behaviors

Duracell & This Project

  • Goals, priorities and restrictions

  • Short term & long term plans

  • Partnerships & resources

2.2  Key Insights

2.2.1  From Duracell and External Factors

Duracell needs the batteries from customers

Duracell is working on the tech of recycling Alkaline batteries. The problem is how to get these batteries back to Duracell.

The recycling is unlikely to make profits

Due to chemical mechanism, it is hard to make profits from recycling Alkaline batteries, which is why there are much fewer recycle plans than rechargeable batteries.

Variations of transportation regulations and recycle system 

Alkaline batteries are allowed to be landfilled and the transportation is safer and cheaper compared to other types

No policy supported yet, but will be in the future

E.U. legislation authorizes companies as ‘recyclers’ if they recycle 45% or more of their own product and extract more than 50% of their raw material from recycled sources.

Based on these factors and limitations, how can we increase the return rate of dead Alkaline batteries from users?

2.2.2  From Users

1. Convenience is the key concern

"It is too much hustle to recycle."

"I don't want extra work but do wish I could help."

4. Many people store dead batteries but feel anxious

"My battery bag makes me feel cluttered, but I don't know what to do."

"I stored the old ones with the new ones and end up mixing them up."

2. People lack relevant knowledge

5. A battery is not a big deal, but the society as a whole matters

3. Some people don't trust recycling process but they don't care that much after recycling

6. Many have established recycling attitudes to other stuff

"I believe there is a proper way to dispose it but I don't know."

"Maybe Aluminum is recycled?"

"Don't want to take trouble for a small battery."

"I think everyone needs to take effort for it to make a difference."

"I think recycle program might just throw them away."

"I don't follow up after I recycle."

"I recycle bottles, can, paper. Just categorize them into the corresponding bin."

"If I already know nearby places for recycle, I would do that."

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How might we encourage users to start recycling?

How might we prevent them from giving up at any point during the process?

2.3 Persona

We narrowed down our target users to two types - passive battery recyclers and active ones. Furthermore, we decided to generate ideas and concepts mainly regarding the needs of passive recyclers. Below is why we made the decision.

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Sarah Johnson

Passive Battery Recycler

Those who want to recycle batteries, but only if it is passively convenient for them

Battery Usage

Remote control, lights, LED mirrors,etc.

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Behaviors

1. Doesn't have much time or energy to recycle batteries

2. Is not willing to go out of her way just for a battery

3. Cares about environment but feels her individual impact is low

4. Feels extra good about herself when she recycles

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Harry Pexel

Active Battery Recycler

Those who actively go out of their way to try to recycle batteries

Battery Usage

Musical instruments, remote controllers, photography,etc.

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Behaviors

1. Willing to go out of hiw way to recycle batteries

2. Familiar with recycling points in the vicinity

3. Feels a responsibility to recycle and is frustrated if he doesn't

4. Is skeptical of recycling processes that seems too easy

Main Target User

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passive battery recycler

active battery recycler

Active recycler

Passive recycler

Non-recycler

  • Passive recyclers make up the majority of battery users

  • A product or service that helps them to easily recycle batteries will have a significant impact on battery return rate

  • If even passive recyclers are willing to use the service, it will be easier for active recyclers to recycle as well

Opportunities
3. Opportunities & Requirements 
  • What are the possible opportunity gaps and how can we make full use of them?

  • What are the values of our solution and how to stand out from others?

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Brainstorming

Different lenses of the problem

Hundreds of "How might we"

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Opportunities

Affinity groups for the ideas

Insights regroup for further discovery

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Product Requirements

Position maps

Value analysis

Prioritized list of requirements

3.1  Key Opportunities Identification

A product/service that increases flexibility for purchase of batteries

A product/service that raises awareness and trust for recycling batteries

A product/service that reduces confusion and anxiety associated with storage of batteries

A product/service that reduces the effort required by a user to recycle batteires

3.2  Value Opportunity Analysis

Compared to existing ways of battery disposal and based on our research and ideas, we came up with a list of values that matter to our solution. We decided what values we needed to create and what we needed to maintain according to our analysis. 

3.3  Product Requirements

Based on our insights and analysis, we decided the requirements for the solution to follow along at the later phases of ideation and design.

For Users

For Duracell

  • In the path of existing user habits

  • Instruction are easy to find/understand

  • Not require users to spend money after purchasing batteries

  • Informs users they have executed the interaction properly

  • Give users the sense of positively impacting the environment

  • No changes to battery technology

  • Enables Duracell to utilize their new recycling process effectively

  • Accepting of any number of batteries

  • Promotes Duracells image as an environmentally conscious company

  • Can be done across the U.S realistically

  • Difficult for competitors to follow

Ideation
4.  Ideation
  • How can we best interpret the needs of stakeholders into our solution?

  • How can we utilize the opportunity gaps we found while following the product requirements?

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Bad Ideas        Good Ideas             Combining Ideas             Downselecting         User Feedback        Final Concept

4.1  Challenges We Face

People want incentives instead of money

Giving them money or coupon makes them measure whether it's worth their effort.

BUT

Users who recycle want to feel like they are contributing to the environment.

There are many problems in the design of recycling mechanism itself

For Duracell, the ideal result is to get back boxes with only Duracell Alkaline batteries in it.

BUT

It is too much burden for users to sort out batteries before recycling. Therefore we need to find a balance.

The best that most people can do is to store the dead batteries

Many people already store dead batteries for the environment which is good news to our project.

BUT

It is very hard to take them one step further.

Due to the characteristic of Alkaline batteries, there is little chance to make it a profitable project

We don't expect to make profit from the solution. Our first goal is to make it pay back itself.

BUT

We need to consider the cost and effect for the short term and sustainability for the long term.

4.2  Concepts and Feedbacks

Battery Information Display

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Worked

Informational, quick, logical recycling at point of purchase, see community involvement, feel immediate impact

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Didn’t work

Display feels short term, will have to remember to bring batteries, batteries sold in many aisles at a store

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QR Code on Packaging

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Worked

Easy to use, eliminates need for research, sense of mystery associated with QR codes

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Didn’t work

May tear packaging and throw it out, requires tech literacy, few locations can be discouraging

Sustainability Score Platform

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Worked

One stop destination for recycling, rewards customers for recycling efforts, open platform for multiple products

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Didn’t work

Easier to recycle most recyclables at home, have to download “another app”, learning a new system

Battery Drop-off Game

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Worked

Reward and competition is interesting, memorable enough to bring batteries, return at point of purchase

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Didn’t work

No guaranteed rewards, can be discouraging, novelty is short lived, lines may form

Unique Battery Characters

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Worked

Cute, unique, adds transparency

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Didn’t work

Easy to forget, character doesn’t promote recycling. might not want to track battery

Return Envelope in Package

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Worked

Easy to do, don’t need to go far from home, can’t forget

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Didn’t work

Shipping material feels less sustainable, might lose packaging, legal issues

4.3  Takeaways from User Feedback

User Interaction​

  • Recycling instructions should be on the battery or its package

  • The act of depositing batteries should be engaging

  • It should not require sign in or account creation

  • Battery deposits should take just about a second

Product Features

  • Battery deposit for recycling should be at point of purchase

  • The battery deposit machine should be at the main entrance or at checkout

  • It should offer digital incentive instead of rewards

  • The machine should be connected over the internet for data collection

Final Solution
5. Final Solution
  • How do we effectively solve the challenges (4.1) and find the balance?

  • What is our service like and how do we decide our priorities?

5.1  Overview

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An easy-to-find collection kiosk that effortlessly accepts batteries and shares impactful data metrics with the community

5.2  Recycling  Journey

Customer Journey

Product Reaction

Duracell Work

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Scan a QR code on a battery

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Locate a collection point

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Deposit batteries in the kiosk

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Give a sound & visual feedback

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Renew the data on the screen

Receive alert when capacity is reached

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Arrange for a battery transportation

5.3  Value Proposition

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Collection bins already exist. What is different about this?

Clear information on how to recycle

Recycling information and locations clearly indicated on a website which is accessible via a QR code on the battery

Easy access in standard locations

Placed in major retailers like Home Depot, Walmart and Best Buy. People will be confident that there is a machine at these stores

Creation of a memorable experience

Gives a sense of positive impact which acts a reminder to carry batteries to the store in the future as well

5.4  Key Features

Responsive Web

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"Lightweight" Instruction

  • Displays drop-off points within the users' neighborhood

  • Provides information about the process and purpose of the battery recycling

  • Gives clear instructions on how to recycle in a few quick steps

Display

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Data transparency

Batteries deposited locally, regionally, and nationwide

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No contribution too small

Even a few batteries quickly help “fill” a new battery

 

Engaging animations

Battery character reacts to deposits, building a sense of impact

 

Credit to green partners 

Praise retail partners for their willingness to support the initiative

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Internal Mechanism

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Funnel 

Quick and easy collection of batteries

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Motion sensor 

Indicates the flow of batteries

 

Scale 

Measure weight for battery quantity estimation

Data Base

Connection Machine

Connective Method

Option 1: Retailer Wifi

Free but requires retailer participation and security

Option 2: Cellular

$2.69 per month on Particle

Central Database

Database Fields

Machine ID

Location

Weight

Number of Batteries (est)

Timestamp

Problem-status

5. Business Plan

  • Based on our solution and service plan, what is the business plan like?

  • What do we care most and what can we improve?

Variable Costs 

$2,265

Costs of hardwares

Manufacturing

Delivery

Shipping Cost Per Battery

$0.04

Machine capacity 

Shipment weight 

Package characters

MVP Coverage Cost

$479,905

Number of retailers Machines in the pilot city

Expected Battery Volume

~100 million batteries

US population

Battery usage

Predicted recycling deposit rate

Fixed Costs 

$366,608

Cost Per Battery

$0.14

Nationwide Coverage Cost

$22,176,300

Volume Discounting

$1,246 - $2,266 per machine

Molding

Engineering

Database structuring

QA testing

UI/UX creation

Expected battery volume

Number of years

Total program cost

Number of retailers

Machines nationwide

Fixed cost from manufacturing 1 machine to 10,000

6. Road Map & Usability Test Plan

  • How long will it take to bring the mature product to the market?

  • What is the goal of the MVP usability test and what is the plan?

6.1  Road Map

6-12 months

12 months

3 months

2 months

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Partnerships

Retailers

  • Walmart

  • Walgreen

  • Home Depot

  • Best Buy

Shipping

  • UPS

  • Existing Shipping Partners

MVP Usability Test

Testing the MVP at a selected city to collect data and evaluate the solution

Check Points & Refinement

Testing the MVP at a selected city to collect data and evaluate the solution

Refinement

Refinements on the solution based on MVP test

Exit Strategy

Recycle the kiosk products and move on with a handful of customer data and positive press image

R & D

Minimal viable product

Monitoring

Go nationwide.

Collect larger data and keep monitoring the system

Adjustment

Instant and continuous adjustment on the following aspects

  • Kiosk screen display

  • Website content

  • Program promotion

  • Partnerships

6.2  MVP Usability Test Plan

Goal​

  • Test assumptions (~350,000 batteries)

  • Data of users as the evaluation indicator of the solution

Selected Location​

  • Greater Indianapolis Area

  • One of the cities with the least recycle rate nationwide

  • Large enough to be representative

  • 45 testing sites at partnered retail stores

Evaluation Metrics​

Recycling of Alkaline Batteries​

  • Number/weight of batteries collected at each site

  • Number of batteries deposited by each user

  • Fluctuation in battery amounts being disposed in the kiosk

  • Time taken for the collection box to fill up

Human Computer Interaction​

  • User and system interaction

  • Profiles of users interacting with the system

  • Number of users interacting with the system

  • Website data (Number of visits, bounce rate, average time on each page, goal process)

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